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	<title>Bolt &#124; Peters &#187; spore</title>
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	<description>transforming the personal, social, and cultural role of technology... in a good way.</description>
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		<title>&#8220;Researching Games the UX Way&#8221; on Boxes and Arrows</title>
		<link>http://boltpeters.com/blog/researching-games-the-ux-way-on-boxes-and-arrows/</link>
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		<pubDate>Thu, 22 Jan 2009 22:14:41 +0000</pubDate>
		<dc:creator>Nate Bolt</dc:creator>
				<category><![CDATA[Published Papers]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[article]]></category>
		<category><![CDATA[boxes and arrows]]></category>
		<category><![CDATA[spore]]></category>

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		<description><![CDATA[We&#8217;ve got a new article about our Spore research study up on Boxes and Arrows; check it out!]]></description>
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		<title>How B&#124;P Researched Spore</title>
		<link>http://boltpeters.com/blog/how-bp-researched-spore/</link>
		<comments>http://boltpeters.com/blog/how-bp-researched-spore/#comments</comments>
		<pubDate>Wed, 10 Sep 2008 00:30:39 +0000</pubDate>
		<dc:creator>Tony Tulathimutte</dc:creator>
				<category><![CDATA[Research innovation]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[immersyve]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[live broadcast]]></category>
		<category><![CDATA[microphone headset]]></category>
		<category><![CDATA[native environment]]></category>
		<category><![CDATA[observer participation]]></category>
		<category><![CDATA[one-to-many moderating]]></category>
		<category><![CDATA[PENS]]></category>
		<category><![CDATA[screensharing]]></category>
		<category><![CDATA[simulated native environment research division]]></category>
		<category><![CDATA[snerd]]></category>
		<category><![CDATA[spore]]></category>
		<category><![CDATA[teamspeak]]></category>
		<category><![CDATA[touchscreens]]></category>
		<category><![CDATA[webcams]]></category>

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		<description><![CDATA[So we&#8217;ve been beating around the bush for the past year or so about this top secret game research project of ours, and now that the game has finally hit the streets, we&#8217;re bringing the news to you in all its full glory. How did we test the game? Who did we talk to? Do [...]]]></description>
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