Talks, Articles, and a Book
Talks
Designing for Context (panel) at SXSW 2012
Hacking the Citizen Experience at SXSW 2012
Avoiding Bullshit Personas at SXSW 2012
Remote Research Workshop at UX Lisbon 2012
Remote Research & Stop Listening to Your Customers, Webvisions Barcelona 2012
Information Architecture Summit 2011
“Stop Listening To Your Customers“, SXSW 2011
“Remote Research” workshop at UX London 2011
“Remote Usability Testing“, UIE Virtual Seminar, 2010
“Remote UX Research Podcast“, Zurb Soapbox Podcast, July 20, 2010
“Remote UX Research“, School of Visual Arts NYC, 2010
“Building the Ultimate User Experience“, Women Who Tech, with Cyd Harrell, 2010
“Nate Bolt: Remote User Testing“, IxDA NYC and NYC UPA, 2010
“Remote Research“, IxDA and UX Meetup, Los Angeles, 2010 (slides)
“Remote Design Research“, Interaction Savannah, 2010
UCSD Cognitive Engineering Lecture, 2010
“When UX Research is Evil“, for IxDA SF at Hot Studio, 2009 (slides and video)
“The Future of Library User Experience”, Urban Libraries Council Keynote webinar, 2009
“Researching Spore: A New Approach to Player Testing“, Meaningful Play, 2008 (slides)
UCSD CogSci lecture, 2008
“In The Moment“, for IxDA at Yahoo! Brickhouse, 2007 (slides)
“Clients and Budgets and Swears: The Realities of UX Research”, iSchool, 2007
“Look Ma, No Lab”, iSchool, 2007
“Playing Games and Cursing”, UX Week (w/ Rashimi Singha, Uzanto), 2006
Publications
Remote Research by Nate Bolt and Tony Tulathimutte, Rosenfeld Media, 2010
The Citizen Experience Needs Us by Cyd Harrell, July 2011
“Why Instagram Is So Popular“, TechCrunch, November 27th, 2011
“Take Your General Information and Shove It“, UX Magazine, Mar 2011
“Using Lies in Research“, UX Booth, Mar 2011
“Pros and Cons of Remote Usability Testing“, Johnny Holland, June 2010
“iPad vs. iPhone: A User Experience Study“, UX Magazine, June 2010
“Quick and Dirty Remote User Testing“, A List Apart, May 2010
“Stop Listening to Your Customers“, VentureBeat, Feb 2010
“Google, Stanford, and The Government Fight Swine Flu“, Boxes & Arrows, Feb 2010
Automated research case study for Bill Albert, Tom Tullis, & Donna Tedesco’s Beyond the Usability Lab, Morgan Kaufmann, 2010
“Researching Video Games the UX Way“, Boxes & Arrows 2009
“Portable Research“, IA Summit, 2009 (download audio)
“The Science of Fun“, CHI, 2008
“The Client Speaks“, UPA Magazine #7.3, 2008
“Guide to Remote Usability Testing“, OK/Cancel, 2006